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Source: The Writer, May 1997 v110 n5 p7(5).
Title: Partners in crime.(mystery writing) Author: Marcia Muller
Abstract: A mystery novelist describes her career and the development of her primary character, a private investigator based in San Francisco, CA. The first manuscripts were learning experiences, but soon the character began to take on a life of her own and take her place as a partner in fictional crime.
Subjects: Characters and characteristics in literature - Personal narratives Detective and mystery stories - Authorship
Magazine Collection: 88G0398 Electronic Collection: A19318836 RN: A19318836
Full Text COPYRIGHT 1997 Kalmbach Publishing Company
Like many crime writers, I came to the genre through my love of reading, and the novels that most appealed to me were those featuring private investigators. Possibly because I don't respond well to any type of authority, I was fascinated by detectives who, unhampered by regulations and procedure, would set off down the mean streets to right wrongs, strong and unafraid. As one who had always wanted to write, I'd then dream of creating my own character who would walk those streets, strong and unafraid.
Unfortunately, almost all the fictional models at that time were male, and while I could empathize with men and understand them on an individual basis, of course I didn't know the slightest thing about actually being male. Thus, the character I'd dream of creating was always a woman.
By the time I'd seriously begun to consider writing a novel featuring a private investigator of my own, I'd discovered several authors who were doing excellent characterization within the framework of the crime novel. Bill Pronzini (whom I did not know at the time, but to whom I'm now married) wrote about a detective who had no name, yet I knew intimate details about him that made him more real to me than many characters with names. Lillian O'Donnell had created New York City policewoman Norah Mulcahaney who, in addition to a lively professional life, found time to marry; her family life provided a rich backdrop to the cases she solved.
When I sat down to write my first (never published, and quite horrible) Sharon McCone novel, I was well aware that I could create a woman who would conform to the stereotype of the hard-bitten loner with the whiskey bottle in the desk drawer. Or I could make her a camera who observed the world around her without fully reacting or interacting. Or, at the far end of the spectrum, I could create a woman who would be a fully developed individual.
Sharon McCone, I decided, was to be as close to a real person as possible. Like real people she would age, grow, change; experience joy and sorrow, love and hatred--in short, the full range of human emotions. In addition, McCone was to live within the same framework most of us do, complete with family, friends, coworkers, and lovers; each of her cases would constitute one more major event in an ongoing biography. This choice also had a practical basis. In writing crime fiction, the author frequently asks the reader to suspend disbelief in situations that are not likely to occur in real life. Private investigators do not, as a rule, solve dozens of murder cases over the course of their careers. And what few criminals they do encounter do not tend to be as clever and intelligent as their fictional counterparts. To make the story convincing to the reader, the character and day-to-day details of her life had to be firmly grounded in reality.
The choice made, I realized I hadn't a clue as to how to go about creating such an individual. I had a name: Sharon, for my college roommate; McCone, for the late John McCone, former head of the CIA (a joke, since politically Sharon is as far from any CIA employee as one can get). I also had a location, San Francisco, my adopted home city. But as for the rest. . . ?
Should I make my character like me in background, lifestyle, appearance, and spirit? Certainly not! At the time I had no job, no recognizable skills, no prospects, a failing marriage, and was afraid of my own shadow. I longed to be three or four inches taller, to be fifteen to twenty pounds lighter, to be able to eat all the ice cream I wanted and never gain an ounce. And I was vehemently opposed to making Sharon's background similar to mine, lest I fall into the trap of undisciplined autobiographical writing.
I therefore began building McCone's character by giving her a background as different from mine as I could make it. She is a native Californian; I am not. She comes from a large blue-collar family; I do not. She put herself through the University of California at Berkeley by working as a security guard; I was supported by my parents during my six years at the University of Michigan. And Sharon has exotic Native American features and long black hair, is enviably tall and slender, and can eat whatever she likes without gaining weight. Since I don't possess such qualities, I wanted to spend time with a character who did.
At the time I was developing McCone, I was participating in an informal writers' workshop that met every week; fear of having nothing to read aloud at the sessions drove me daily to the typewriter. I chose to take the suggestion of the group leader (a published author) to work up a biographical sheet on McCone, in which I fine-tuned the other details of her life: names of parents and siblings; likes and dislikes; religious and political attitudes; talents and weaknesses; even the circumstances of her first sexual experience.
By the time I'd completed the biographical sheet, McCone finally emerged as real to me. Still, it was in a form that was more like a questionnaire than a work of fiction. At this point I was forced to face the fact that the only way to develop a character fully is to write her. And write her, and write her....
Anyone who claims that first manuscripts aren't simply learning exercises is either exceptionally gifted or completely deluded. My early efforts were stiff and wooden and--with the exception of McCone's narrative voice, which was the same from the very first--totally different from what eventually saw publication.
I was insecure as to how to go about constructing a mystery, and in spite of my resolve to let the events flow from character, I found the stories becoming very plot-driven. I manipulated secondary characters and their actions to fit the plot; kept elaborate charts showing what every person was doing at every moment during the story; wrote long accounts of the back story (the events that set the crime in motion). I wasted paper, time, and energy concocting cryptic clues, red herrings, and unnecessary complications. Even after my third novel manuscript was accepted for publication, I continued to fall back on stock scenes and situations: ongoing antagonism between private investigator and police; the standard body-finding scene; the obligatory talk about the case in the office of Sharon's boss.
Fortunately, through all of this, McCone came into her own as a person and also became my full partner in fictional crime. I take little credit for this; it simply happened. Writers constantly talk about how their characters "just take over," and when I hear myself doing the same, I feel vaguely embarrassed, but it does happen, and is vitally important to any long-running series.
My theory about this phenomenon is that knowing one's character intimately allows the writer to tap into her subconscious, which usually works far ahead of the conscious mind. The fictional character's actions and reactions often have little to do with the writer's original intention. In this area, McCone has served me well.
I first experienced her determination to be her own person while writing the second book in the series, Ask the Cards a Question (1982). In my previous efforts, Sharon had many analytical conversations about her cases with her boss, Hank Zahn, and they inevitably took place in his office at All Souls Legal Cooperative, the poverty law firm where she worked. A third of the way through Cards, it seemed time for one of these talks, so I had Sharon leave her office for Hank's. But contrary to my intentions, she detoured down the hall to the desk of the co-op's secretary, Ted, to ask him where Hank was, and in doing so, she--and I--took a look around the big Victorian that housed All Souls. What I saw was a goldmine in terms of places to set scenes and characters to play in them: There were rooms, lots of them; there were attorneys and paralegal workers and other support staff, some of whom lived there communally, and often had potlucks and parties and poker games. As in any situation where people live and work at close quarters, there was the opportunity for conflict and resolution.
Where Hank Zahn had once been the only partner who had an identity, I now began to flesh out others. A number of them became important in McCone's life. They began to demand more important roles, and soon I realized that they-as well as McCone--would determine the direction that the series as a whole would take.
The development of fully realized characters is essential to creating a strong series. Without them, the author is simply manipulating cardboard people aimed at a specific--and usually contrived--end. Eventually the writer will become bored with the artificiality of the story and lose all sense of identification with the characters. And if the writer is bored, imagine the poor reader!
Over the twenty years I've been writing the McCone series, I've made a number of choices and changes, and each of these came from within Sharon's character and her reactions and interactions with others. This involves a firm commitment on my part to remain flexible, willing to switch directions mid-stream. Initially, this was a rather frightening process, but the rewards have proved considerable.
Different facets of McCone's character have been revealed to me by her interactions with other characters. A violent confrontation with a man she considered the most evil person she'd ever encountered, and the choice she made in dealing with him, affirmed that she was unable to step over the line into pointless violence. Another confrontation, this time when the lives of people she cared about were at stake, demonstrated that she could take violent action when the circumstances justified it.
During the past four years, McCone has revealed feelings and attitudes that have dictated radical changes in the overall direction of the series-long before I considered making any. When the All Souls partners threatened to confine Sharon to a desk job (Wolf in the Shadows, 1993), I'd originally intended for them to work out some sort of compromise, coupled with expanding the scope of her responsibilities. At the end of the novel, I was still undecided as to the nature of that compromise. But at the beginning of the next novel in the series, Till the Butchers Cut Him Down (1994), McCone made the decision for me: She decided to leave the co-op and establish her own agency, while retaining offices in the house--thus permitting her to continue her association with people for whom she cared.
But only months after her new office furniture was delivered, McCone began to doubt the wisdom of her decision. As I was writing a scene in A Wild and Lonely Place (1995), I found her saying, "No wonder I avoided having clients come to the office. . . . Actually, a lot of things about All Souls were beginning to pale for me." Her doubts mirrored my own, which I'd scarcely confronted until that point. She decided for me that the time had come to leave All Souls; time, in fact, for All Souls to become defunct. With roots in the 1970s, it was an outmoded institution; my attempts to bring it into the 1990s with its virtues intact had failed.
But in what direction to go? And where? Certainly not a stereotypical seedy office where McCone would keep a bottle in her desk drawer. And certainly not a suite in a high-rent building; she is too frugal for that.
The answer came to me while I was walking on the Embarcadero, San Francisco's waterfront boulevard, with a friend who was talking about some people she knew who had offices in a renovated pier. I looked around, spotted the San Francisco fireboat station, and noted a space between it and Pier 24 that was almost large enough for a fictional Pier 24 1/2 The surrounding area was an exciting one, undergoing a renaissance; artists' lofts, lively clubs, trendy restaurants, and unusual sorts of enterprises abounded. And there was also San Francisco's rich maritime history, which offered many possibilities. Immediately, Sharon McCone made the decision to move her offices to Pier 24 1/2
But would I be forced to abandon Hank Zahn, his wife Anne-Marie Altman, Rae Kelleher, and Ted Smalley? Of course not. The co-op had paled for Anne-Marie several books before; it would now do the same for Hank, and they would decide to form their own law firm, then ask McCone to share a suite of offices with them. As for Rae and Ted, they would need jobs when All Souls went under, so Ted would come along as office manager, Rae as the first of what McCone hoped would be many operatives. Without delay, Sharon, Hank, and Anne-Marie signed a lease for space at Pier 24 1/2.
A long and intimate association with well-rounded characters can not only enrich a series, but also an author's life. Over the years, I've found myself moving closer to McCone in spirit. Where she was once the independent, strong, brave half of the partnership, I've now become more independent, strong, and brave myself.
It's strange but gratifying to know that my own creation has empowered me. That's what the series is all about: to entertain and inspire the reader; perhaps to make some readers think more seriously about an issue that's important to McCone and me and to give escape and pleasure to those who buy our books.
About the author. . .
Marcia Muller began her literary career just out of college working for Sunset Magazine, and then as a free lancer, wrote feature articles for a number of publications. For a time, she was also a partner in Invisible Ink. Since 1983 she has been a full-time fiction writer.
She is the author of 24 mystery novels, 17 of them featuring San Francisco private investigator Sharon McCone. The first McCone mystery appeared in 1977, and the newest, The Broken Promise Land, was published by Mysterious Press last June. With her husband Bill Pronzini, she has co-edited ten anthologies, as well as 1001 Midnights: The Aficionado's Guide to Mystery and Detective Fiction. She has also contributed numerous short stories, articles, and reviews to national publications.
Muller has received a number of awards for her work: Her tenth McCone novel, The Shape of Dread, received the 1989 American Mystery Award for best private eye novel; her 1989 short story, "The Time of the Wolves," was a finalist for the Western Writers of America Spur award, her 1991 short story, "Final Resting Place," received the Private Eye Writers of America Shamus award; her novel
Wolf in the Shadows (1993) was nominated for a Mystery Writers of America Edgar and received the Anthony at the 1994 Bouchercon mystery convention. In 1993, the Private Eye Writers of America presented her with the Life Achievement Award for her contribution to the genre.
Since 1967, she has lived in northern California, where as research for her next Sharon McCone novel she is taking flying lessons.
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